Deathloop – What’s so strange about this game?


Deathloop is an upcoming first-person action-adventure game from Arkane Studios, the developer that created the successful Dishonored series. Published by Bethesda Softworks, you are taken to the island of Blackreef where you have control of a player called Colt – an assassin that is stuck in a neverending time loop.


Deathloop has the player in the role of Colt, an assassin that is stuck in a time loop, waking up on a beach on the island of Blackreef. The other residents of Blackreef, a former army base where strange experiments had once been held, have invested in the island and have gathered for this night to hold a party that seemingly lasts forever, as, at the end of each night, the island resets to the start of the party in that time loop. Because of this reset, the partygoers pay no heed to their actions or deeds since they wake up at the start of the loop with no memories or effects of the previous loop. While Colt is part of this loop, he retains memories from each loop, learning the behaviors and patterns of the partygoers with each loop.

Colt has been tasked to take out eight targets across the island before midnight, as leaving even one alive will cause the time loop to reset and undo his work. Further, should Colt die before taking out the eight targets, he will wake back up at the start of the loop. Unlike The Legend of Zelda: Majora’s Mask, another game with a time loop that runs in real-time and known to cause anxiety in players, the time loop in Deathloop is not strictly timed and is aimed to give players more time and freedom to take out these eight targets in one loop. The player uses a combination of stealth, parkour, and attack skills as in Arkane’s previous Dishonored and Prey games to move about the game world, avoid or take out guards, and learn the patterns of Colt’s targets to figure out the right order to eliminate these using guns, melee attacks, or other environmental means.

The game features a multiplayer aspect in which the player can alternatively take the role of Julianna, an agent tasked to protect the time loop and take out Colt. When the player takes this role, they will enter a random player’s game and may interfere with their play. The multiplayer portion is optional and players can prevent others from taking on the role of Julianna in their game, instead leaving this to a computer-controlled opponent to try to stop Colt.


Source: Deathloop Video Game
Genre: Original Game Soundtrack
Music by Various Artists
Label: Bethesda
Format: Digital
Release Date: 2021


It’s a new art style. New aesthetic. But comparing it to other ps5 games it feels like one odd duck. And that’s good but now that they got set on the style they should probably work on better graphics and animations. I’m saying this after watching the second gameplay trailer. Not hating, just spitting out my opinion. Would like to know yours too.


In Deathloop, players control a supernatural assassin named Colt who is trapped in a time loop, forced to repeat the same day, again and again, looking for a way out. … Players can be raided by another player at any time who can play as Julianna. Doing this means they can eliminate you in your own game

A NEW CONSOLE generation isn’t just better graphics and more power; it’s about where creativity grows next. Certain gameplay flourishes become an early stamp of approval within the launch window of a console generation. The same goes for Sony and Microsoft’s new consoles and their integrated SSDs.

When the original CD-based consoles like the Panasonic 3DO (anyone remembers Crash N Burn?), Sega Saturn and the original PlayStation entered the marketplace, the game mechanic of choice was integrated FMV (Full Motion Video), made to mimic an interactive film. The result was a wave of subpar and nowadays hilarity-inducing games like Sewer Shark, Night Trap, and even the softcore pornographic Plumbers Don’t Wear Ties. When the Xbox 360 launched in 2005, indie games became a burgeoning trend. The Xbox Live Arcade introduced “small” downloadable titles, becoming a harbinger (alongside Valve’s Steam platform) of our increasingly digital-focused publishing model.

Initial thoughts

Summary: If at first you don’t succeed Die, Die Again

From the team at Arkane Lyon comes an innovative take on the first-person action. “DEATHLOOP” transports players to the lawless island of Blackreef in an eternal struggle between two extraordinary assassins. Explore stunning environments and meticulously designed levels in an immersive gameplay experience that lets you approach every situation any way you like. Hunt down targets all over the island in an effort to put an end to the cycle once and for all, and remember, if at first you don’t succeed Die, die again

Rated PEGI 18 for strong violence and language. ESRB MATURE 17+ for violence.

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